Battlestar Galactica Online Wiki
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|System image = [[File:275px-Viper_MK_VII_slots.png]]
 
|System image = [[File:275px-Viper_MK_VII_slots.png]]
 
|System Image = [[File:275px-Viper_MK_VII_slots.png]]|Armor = 5
 
|System Image = [[File:275px-Viper_MK_VII_slots.png]]|Armor = 5
|armor = 5}}The Viper MK VII is the modernized version of the [[Viper MK II]]. It has reduced speed systems to enable a more balanced feature. It is a multi-role ship, therefore you need 30,000 [[Currency|Merits]] to advance it. The Viper is most commonly found in wolf packs due to their all-round abilty to take on almost everything. They are also a very common ship to see amongst fleet due to their capability to hold 5 weapons when upgraded. The fact that this strike ship is able to carry so much (Number of slots) allows it to be able to sneak into battles nearly unnoticed and be able to wreck havok among other stikes, escorts, and even lines! In addition to this, the Viper MK VII is easily able to destroy missiles, making it the most important Strike in fleet battles.
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|armor = 5}}The''' Viper MK VII''' is the modernized version of the [[Viper MK II]]. It has reduced speed systems to enable a more balanced feature. It is a [[Multi-Role Class|multi-role]] ship, therefore you need 30,000 [[Currency|Merits]] to advance it. The Viper is most commonly found in wolf packs due to their all-round abilty to take on almost everything. They are also a very common ship to see amongst fleet due to their capability to hold 5 weapons when upgraded. The fact that this strike ship is able to carry so much (Number of slots) allows it to be able to sneak into battles nearly unnoticed and be able to wreck havok among other stikes, escorts, and even lines! In addition to this, the Viper MK VII is easily able to destroy missiles, making it the most important Strike in fleet battles.
   
 
The MK VII has a boost speed of 85, which was 10 more than the Interceptor class [[Viper MK II]]. This was either a mistake made by the developers, or deliberate action as the MK VII is more valuable. With the release of game update 41, the [[Viper MK II|Viper MK II has]] seen its boost speed increased which now makes it much faster than the Mk VII.
 
The MK VII has a boost speed of 85, which was 10 more than the Interceptor class [[Viper MK II]]. This was either a mistake made by the developers, or deliberate action as the MK VII is more valuable. With the release of game update 41, the [[Viper MK II|Viper MK II has]] seen its boost speed increased which now makes it much faster than the Mk VII.
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The MK VII is a Strike that have almost no disadvantages, easily able to rip up an enemy in a few seconds if the pilots weaponary is over level 7.
 
The MK VII is a Strike that have almost no disadvantages, easily able to rip up an enemy in a few seconds if the pilots weaponary is over level 7.
   
The MK VIIs Cylon rival is the [[Cylon War Raider]]
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The MK VIIs Cylon rival is the [[Cylon War Raider]].
   
   
 
===In-game Description===
 
===In-game Description===
''The modern version of the Viper is a sleek and deadly space superiority fighter that easily matches the performance of previous designs, while offering greater tactical flexibility. However, the MK VII's reliance on the latest technology makes it more vulnerable to electronic warfare than the older MK II, and more expensive to maintain and run.''
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''"The modern version of the Viper is a sleek and deadly space superiority fighter that easily matches the performance of previous designs, while offering greater tactical flexibility. However, the MK VII's reliance on the latest technology makes it more vulnerable to electronic warfare than the older MK II, and more expensive to maintain and run.''
   
''As a Multi-role fighter, the Viper MK VII can be equipped with a more balanced selection of hull, engine and computer systems than other strike craft''
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''As a Multi-role fighter, the Viper MK VII can be equipped with a more balanced selection of hull, engine and computer systems than other strike craft."''
   
 
===Preset Systems===
 
===Preset Systems===

Revision as of 23:52, 3 July 2014

Template:Ship Infobox colThe Viper MK VII is the modernized version of the Viper MK II. It has reduced speed systems to enable a more balanced feature. It is a multi-role ship, therefore you need 30,000 Merits to advance it. The Viper is most commonly found in wolf packs due to their all-round abilty to take on almost everything. They are also a very common ship to see amongst fleet due to their capability to hold 5 weapons when upgraded. The fact that this strike ship is able to carry so much (Number of slots) allows it to be able to sneak into battles nearly unnoticed and be able to wreck havok among other stikes, escorts, and even lines! In addition to this, the Viper MK VII is easily able to destroy missiles, making it the most important Strike in fleet battles.

The MK VII has a boost speed of 85, which was 10 more than the Interceptor class Viper MK II. This was either a mistake made by the developers, or deliberate action as the MK VII is more valuable. With the release of game update 41, the Viper MK II has seen its boost speed increased which now makes it much faster than the Mk VII.

The MK VII is a Strike that have almost no disadvantages, easily able to rip up an enemy in a few seconds if the pilots weaponary is over level 7.

The MK VIIs Cylon rival is the Cylon War Raider.


In-game Description

"The modern version of the Viper is a sleek and deadly space superiority fighter that easily matches the performance of previous designs, while offering greater tactical flexibility. However, the MK VII's reliance on the latest technology makes it more vulnerable to electronic warfare than the older MK II, and more expensive to maintain and run.

As a Multi-role fighter, the Viper MK VII can be equipped with a more balanced selection of hull, engine and computer systems than other strike craft."

Preset Systems

The Viper MK7 is preset with these systems:

  • MEC-A8 "Tornado" Light Autocannon × 2


Template:ShipBox