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{{Template:Colonial_Ship_Infobox
{{Ship_Infobox col
 
  +
|Level Requirement = 10
|cubit cost = 45,000(Upgrade)
 
 
|Role = [[Interceptor Class]]
|tylum cost = 600,000
 
|merit cost = 0
+
|Weapon = 4
|min. level = 10
+
|Hull = 2
  +
|Engine = 4
|role = Interceptor
 
  +
|Computer = 2
|weapons = 4, 6(adv)
 
  +
|Durability = [[File:Mini Titanium Icon.png]] 14,000
|hull = 2
 
  +
|Critical Defense = 80
|engines = 4, 5(adv)
 
|computers = 2
+
|Avoidance = 290
  +
|Turning Speed = 25 Deg/Sec.
|hull points = 1,400, 1,680(adv)
 
  +
|Acceleration = 5 M/Sec²
|hull recovery = 7.8, 14
 
  +
|Speed = 40 M/Sec.
|durability = 14,000, 28,000
 
  +
|Boost Speed = 60 M/Sec.
|crit defense = 80
 
  +
|Boost Cost = 1.5 Tyl/Sec.
|avoidance = 210
 
|turn rate = 25
+
|FTL Range = 6.75 LY
  +
|FTL Charge = 20 Secs.
|torque = 25
 
  +
|FTL Cost = 80 Tyl/LY
|acceleration = 5
 
|flank speed = 40
+
|Power = 200
  +
|Counterpart = [[Banshee]]
|boost speed = 60
 
  +
|Advanced = [[Advanced Scythe]]
|boost cost = 1.5
 
|ftl range = 6.75
+
|Firewall Rating = 100
 
|Image = [[File:Scythe 01.png|250px]]
|ftl charge = 20
 
  +
|Slot Image = [[File:195px-Scythe1.png]]
|ftl cost = 72
 
  +
|Armor = 25|Turning Acceleration = 25 Deg/Sec²|Emitter Rating = 100
|power = 200, 300
 
  +
|Visual Range = 250 M|Purchase Cost = [[File:Mini Tylium Icon.png]] 600,000 tylium
|power recharge = 10
 
  +
|Class = [[Escort Ships|Escort]]
|firewall = 50
 
  +
|Inertial Compensation = 50 M/Sec.|Hull Points = 1,400
|dradis range = 2,500|image = [[File:250px-Scythe.png]]
 
  +
|Hull Recovery = 7.8/Sec.
|System image = [[File:250px-Scythe.png]]
 
  +
|Power Recharge = 10/Sec.
|System Image = [[File:195px-Scythe1.png]]}}The Scythe is one of the very first of the Escort-class ships that players can choose when they have reached lvl 10+. It costs only 600,000 Tylium to buy, which, by the time a player has reached level 10+, should be very cheap for them. The upgrade cost for the ship is 45,000 cubits, which again, should be within a players price range with some mining and fighting. By design, the Scythe was made for speed and manueverability, a perfect Interceptor of the Escort-class. Its sleek build also gives it a defensible advantage in that it makes a rather narrow target when faced from the front. Of all the escort ships, the Scythe is the smallest, but also the most manueverable, and the fastest, allowing it to perform lightning strikes to help rescue beleaguered allies or to intercept targets, until a slower moving [[Maul]] can come by to mop up. Its Cylon rival is the [[Banshee]].
 
  +
|Dradis Range = 2,500 M}}
 
The '''Scythe''' is one of the very first of the [[Escort Ships|Escort]] class ships that players can choose when they have reached level 10. It costs only 600,000 Tylium to buy, which, by the time a player has reached level 10, should be very cheap for them. By design, the Scythe is made for speed and manueverability, a perfect [[Interceptor Class|Interceptor]] of the Escort class. Its sleek build also gives it a defensible advantage in that it makes a rather narrow target when faced from the front. Of all the escort ships, the Scythe is the smallest, but also the most manueverable, and the fastest, allowing it to perform lightning strikes to help rescue beleaguered allies or to intercept targets, until a slower moving [[Maul]] can come by to mop up.  Its increased speed gives it a huge advantage against [[Strike Ships|strike]] craft, who usually attempt to run when faced with escorts.  If enough drive overchargers or turbo boosters are installed, the Scythe becomes the ultimate anti-strike weapon.
   
For all its impressive speed and manueverability, the Scythe is not without a few significant disadvantages or weaknesses. All those engines take up virtually all available space there is, with over half the ship being its tylium reactors and drive assembly, meaning there is very little space for computers, hull armor, or even weapons. With over 4 Engine Slots (5 at max upgrade) and 4 Weapon Slots (6 at max upgrade), there was only enough space for 2 Hull Slots and 2 Computer Slots, which does not increase with upgrades. This unfortunately means that the Scythe is also one of the weakest of the escort ships, and can't take a lot of punishment. A few well placed hits from medium to capital grade weapons will see to its demise. While other ships of its size can't match its speed, strike crafts, like a [[Cylon Raider]], [[Cylon Heavy Raider]], or a [[Cylon War Raider]], can easily get into the Scythe's blind spots and tear through what little armor the escort ship has and make short work of it. So even though it's so good on speed, it's best not to travel alone and have other Escort-class ships like the [[Glaive]], the [[Maul]], and the [[Halberd]] to back up. Strike crafts would be the best protection to have, while leaving the Escorts to deal with larger ships.
+
For all its impressive speed and manueverability, the Scythe is not without a few significant disadvantages or weaknesses. All those engines take up virtually all available space there is, with over half the ship being its tylium reactors and drive assembly, meaning there is very little space for computers, hull armor, or even weapons. With 4 Engine Slots and 4 Weapon Slots (the [[Advanced Scythe|advanced version has]] 5 Engine Slots and 6 Weapons Slots), there is only enough space for 2 Hull Slots and 2 Computer Slots, which do not increase when advanced. This unfortunately means that the Scythe is also one of the weakest of the escort ships, and can't take a lot of punishment. A few well placed hits from medium to capital grade weapons will see to its demise. While other ships of its size can't match its speed, expierienced players in strike crafts, like a [[Cylon Raider]], [[Cylon Heavy Raider]], or a [[Cylon War Raider]], can attempt get into the Scythe's blind spots and tear through what little armor the escort ship has and make short work of it. While the high turn rate can deal with one or two, a swarm of strikes can decimate it quickly.  So even though it's so good on speed, it's best not to travel alone and have other Escort class ships like the [[Glaive]], the [[Maul]], and/or the [[Halberd]] to back up. Strike craft would be the best protection to have, while leaving the Escort to deal with larger ships.The Scythe is one of two colonial escort ships that costs 600,000 tylium.
   
 
==In-game Description==
The Scythe commander has to be quick-thinking on his/her feet at all times, and be able to strategize as well as nagivate about in a battle quickly, in order to fully utilize the ships speed and manueverability to its fullest potential. They must also be cautious not to sustain too much damage due to the ships weak armor and lack of computerized advantages. But with good reflexes and command ability, the Scythe is an invaluable asset to any fleet.
 
 
''"The smallest of the three classes of abandoned escorts that the ground crews of the Galactica and Pegasus have so far managed to salvage. Over half of the Scythe's hull is taken up by its tylium reactors and drive assembly. The resulting high thrust-to-mass ratio allows rapid response to incoming threats and lightning strikes against the enemy.''
   
 
''An an Interceptor, the Scythe can be equipped with more engine systems than other escorts, increasing its already impressive performance."''
   
  +
==Available Paints==
===In-game Description===
 
  +
*[[File:Default Paint.png]] Default
''The smallest of the three classes of abandoned escorts that the ground crews of the Galactica and Pegasus have so far managed to salvage. Over half of the Scythe's hull is taken up by its tylium reactors and drive assembly. The resulting high thrust-to-mass ratio allows rapid response to incoming threats and lightning strikes against the enemy.''
 
  +
*[[File:Col - Gold.png]] Gold
  +
*[[File:Col - Longest Night.png]] Longest Night
  +
*[[File:Scythe-Gungnir - Oxide Camo.png]] Oxide Camo.
   
  +
==Equipment==
''An an Interceptor, the Scythe can be equipped with more engine systems than other escorts, increasing its already impressive performance.''
 
 
The Scythe is pre-installed with these systems:
 
*[[File:General_Cannon_Icon.png]] 3 x MEC-E12(S) "Claw" Medium Cannon Battery.
   
  +
==Gallery==
skins:
 
  +
<gallery>
 
  +
Scythe 03.png
Oxide Cammo
 
  +
Scythe 02.png
 
  +
Scythe 01.png
===Pre-Installed systems===
 
  +
Scythe No 07.png
The Scythe is installed with these systems when you buy it:
 
  +
Scythe No 04.png
*MEC-E12 "Claw" Medium Cannon Battery x3
 
  +
Scythe No 06.png
 
  +
Scythe No 05.png
 
  +
Hscythe.jpg
<gallery captionalign="left">
 
 
</gallery>
 
</gallery>
  +
==Tips, Hints and Suggestions==
  +
*None.
   
{{ShipBox}}
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{{Template:Ships}}
 
[[Category:Colonial Escort Ships]]
 
[[Category:Colonial Escort Ships]]
 
[[Category:Colonial Ships]]
 
[[Category:Colonial Ships]]

Latest revision as of 02:25, 6 February 2017

Scythe
Scythe 01
Ship Info
Level Requirement

10

Purchase Cost

Mini Tylium Icon 600,000 tylium

Class

Escort

Role

Interceptor Class

Counterpart

Banshee

Upgrade To

Advanced Scythe

Equipment Slots
195px-Scythe1
Weapon

4

Hull

2

Engine

4

Computer

2

Hull Systems
Hull Points

1,400

Hull Recovery

7.8/Sec.

Durability

Mini Titanium Icon 14,000

Armor

25

Critical Defense

80

Engine Systems
Avoidance

290

Turning Speed

25 Deg/Sec.

Turning Acceleration

25 Deg/Sec²

Inertial Compensation

50 M/Sec.

Acceleration

5 M/Sec²

Speed

40 M/Sec.

Boost Speed

60 M/Sec.

Boost Cost

1.5 Tyl/Sec.

FTL Systems
FTL Range

6.75 LY

FTL Charge

20 Secs.

FTL Cost

80 Tyl/LY

Computer Systems
Power

200

Power Recharge

10/Sec.

Firewall Rating

100

Emitter Rating

100

Dradis Range

2,500 M

Visual Range

250 M

The Scythe is one of the very first of the Escort class ships that players can choose when they have reached level 10. It costs only 600,000 Tylium to buy, which, by the time a player has reached level 10, should be very cheap for them. By design, the Scythe is made for speed and manueverability, a perfect Interceptor of the Escort class. Its sleek build also gives it a defensible advantage in that it makes a rather narrow target when faced from the front. Of all the escort ships, the Scythe is the smallest, but also the most manueverable, and the fastest, allowing it to perform lightning strikes to help rescue beleaguered allies or to intercept targets, until a slower moving Maul can come by to mop up.  Its increased speed gives it a huge advantage against strike craft, who usually attempt to run when faced with escorts.  If enough drive overchargers or turbo boosters are installed, the Scythe becomes the ultimate anti-strike weapon.

For all its impressive speed and manueverability, the Scythe is not without a few significant disadvantages or weaknesses. All those engines take up virtually all available space there is, with over half the ship being its tylium reactors and drive assembly, meaning there is very little space for computers, hull armor, or even weapons. With 4 Engine Slots and 4 Weapon Slots (the advanced version has 5 Engine Slots and 6 Weapons Slots), there is only enough space for 2 Hull Slots and 2 Computer Slots, which do not increase when advanced. This unfortunately means that the Scythe is also one of the weakest of the escort ships, and can't take a lot of punishment. A few well placed hits from medium to capital grade weapons will see to its demise. While other ships of its size can't match its speed, expierienced players in strike crafts, like a Cylon Raider, Cylon Heavy Raider, or a Cylon War Raider, can attempt get into the Scythe's blind spots and tear through what little armor the escort ship has and make short work of it. While the high turn rate can deal with one or two, a swarm of strikes can decimate it quickly.  So even though it's so good on speed, it's best not to travel alone and have other Escort class ships like the Glaive, the Maul, and/or the Halberd to back up. Strike craft would be the best protection to have, while leaving the Escort to deal with larger ships.The Scythe is one of two colonial escort ships that costs 600,000 tylium.

In-game Description[]

"The smallest of the three classes of abandoned escorts that the ground crews of the Galactica and Pegasus have so far managed to salvage. Over half of the Scythe's hull is taken up by its tylium reactors and drive assembly. The resulting high thrust-to-mass ratio allows rapid response to incoming threats and lightning strikes against the enemy.

An an Interceptor, the Scythe can be equipped with more engine systems than other escorts, increasing its already impressive performance."

Available Paints[]

  • Default Paint Default
  • Col - Gold Gold
  • Col - Longest Night Longest Night
  • Scythe-Gungnir - Oxide Camo Oxide Camo.

Equipment[]

The Scythe is pre-installed with these systems:

  • General Cannon Icon 3 x MEC-E12(S) "Claw" Medium Cannon Battery.

Gallery[]

Tips, Hints and Suggestions[]

  • None.