Battlestar Galactica Online Wiki
(added updated photo of rhino)
Tag: sourceedit
 
(24 intermediate revisions by 5 users not shown)
Line 1: Line 1:
{{Template:Ship Infobox col
+
{{Template:Colonial_Ship_Infobox
  +
|Level Requirement = 1
|cubit cost = 36,000
 
  +
|Role = [[Assault Class]]
|tylium cost = 0
 
|min. level = 1
+
|Weapon = 4
|role = Assault
+
|Hull = 5
|weapons = 4
+
|Engine = 2
|hull = 5
+
|Computer = 2
  +
|Durability = [[File:Mini Titanium Icon.png]] 11,000
|engines = 2
 
  +
|Critical Defense = 120
|computers = 2
 
|hull points = 660
+
|Avoidance = 490
  +
|Turning Speed = 45 Deg/Sec.
|Armor = 10
 
  +
|Acceleration = 8 M/Sec²
|hull recovery = 5.5
 
  +
|Speed = 50 M/Sec.
|durability = 11,000
 
  +
|Boost Speed = 75 M/Sec.
|crit defense = 120
 
  +
|Boost Cost = 0.7 Tyl/LY
|avoidance = 475
 
|turn rate = 45
+
|FTL Range = 5 LY
  +
|FTL Charge = 15 Secs.
|torque = 45
 
  +
|FTL Cost = 30 Tyl/LY
|acceleration = 8
 
|flank speed = 45
+
|Power = 150
|boost speed = 70
+
|Firewall Rating = 150
 
|Image = [[File:Rhinoupdatedmodel.png|250px]]
|boost cost = 0.7
 
  +
|Slot Image = [[File:275px-Rhinodiag.png|250px]]
|ftl range = 5
 
  +
|Armor = 10|Turning Acceleration = 45 Deg/Sec²|Emitter Rating = 150
|ftl charge = 15
 
  +
|Visual Range = 250 M|Purchase Cost = [[File:Mini Cubit Icon.png]] 36,000 cubits
|ftl cost = 22
 
  +
|Class = [[Strike Ships|Strike]]
|power = 150
 
  +
|Counterpart = [[Marauder]]
|power recharge = 5
 
  +
|Advanced = [[Advanced Rhino]]
|firewall = 100
 
  +
|Inertial Compensation = 100 M/Sec.|Hull Points = 715
|dradis range = 2,500|image = [[File:250px-Rhinoupdatedmodel.png]]
 
  +
|Hull Recovery = 5.5/Sec.
|System image = [[File:250px-Rhino.png]]
 
  +
|Power Recharge = 5/Sec.
|System Image = [[File:275px-Rhinodiag.png]]}}The Rhino is a light assault ship in the Colonial fleet. The Rhino is the tank of the strikes and is best used for getting escorts and lines attention off of weaker targets. Absorbing damage off of other strikes with ease it can also be equipped to handle any situation. Against strikes it can take on three at the same time but with escorts and lines its best to use a group of strikes as you are a bigger target so their weapons can hit you easier.
 
  +
|Dradis Range = 2,500 M}}
 
The '''Rhino''' is a  [[Assault Class|assault]] strike of the [[Colonial]] fleet. The Rhino is the tank of the strikes and is best used for getting escorts and lines attention off of weaker targets. Absorbing damage off of other strikes with''' '''ease it can also be equipped to handle any situation. Against strikes it can take on three at the same time but with escorts and lines its best to use a group of strikes as you are a bigger target so their weapons can hit you easier.
   
  +
However, the Rhino is slow and cumbersome, having little evasion. When upgraded, the Rhino can take 5 weapons, but the 5th weapon added will be facing the back. This prevents enemy players from attacking its blind spot, but it does not increase the Rhino's offensive capabilities.
   
===Ingame Description===
+
==In-game Description==
''An extremely rugged and heavily armored strike craft, only a small number of Rhinos have so far been discovered by the Colonial Fleet, and bringing them back into service requires a significant investment of time and resources. However, their ability to withstand incredible punishment has already made them highly valued.''
+
''"An extremely rugged and heavily armored strike craft, only a small number of Rhinos have so far been discovered by the Colonial Fleet, and bringing them back into service requires a significant investment of time and resources. However, their ability to withstand incredible punishment has already made them highly valued.''
   
''As an Assault ship, the Rhino can be equipped with more hull systems than other strike craft, further increasing its toughness and defensive capabilities.''
+
''As an Assault ship, the Rhino can be equipped with more hull systems than other strike craft, further increasing its toughness and defensive capabilities."''
  +
==Available Paints==
Notes: In the jammer update the model of the Rhino has been updated.
 
  +
*[[File:Default Paint.png]] Default
===Preset Systems===
 
  +
*[[File:Col - Gold.png]] Gold
The Rhino is installed with these systems initially:
 
  +
*[[File:Col - Longest Night.png]] Longest Night
*HD-70 "Lightning" Light Missile Launcher x2
 
  +
*[[File:Typhons Paladin.png]] Typhon's Paladin (limited edition).
   
  +
==Equipment==
 
The Rhino is pre-installed with these systems:
 
*[[File:General_Launcher_Icon.png]] 2 x HD-70 "Lightning" Light Missile Launcher.
   
  +
==Gallery==
<gallery captionalign="left">
 
  +
<gallery>
  +
Rhino No 01.png
  +
Rhino No 03.png
  +
Rhino No 02.png
  +
Rhinoupdatedmodel.png
  +
Rhino No 05.png
  +
Rhino No 06.png
  +
Rhino No 07.png
  +
Rhino No 04.png
 
</gallery>
 
</gallery>
  +
==Tips, Hints and Suggestions==
  +
*None.
   
{{ShipBox}}
+
{{Template:Ships}}
 
[[Category:Colonial Strike Ships]]
 
[[Category:Colonial Strike Ships]]
 
[[Category:Colonial Ships]]
 
[[Category:Colonial Ships]]

Latest revision as of 01:43, 14 March 2017

Rhino
Rhinoupdatedmodel
Ship Info
Level Requirement

1

Purchase Cost

Mini Cubit Icon 36,000 cubits

Class

Strike

Role

Assault Class

Counterpart

Marauder

Upgrade To

Advanced Rhino

Equipment Slots
275px-Rhinodiag
Weapon

4

Hull

5

Engine

2

Computer

2

Hull Systems
Hull Points

715

Hull Recovery

5.5/Sec.

Durability

Mini Titanium Icon 11,000

Armor

10

Critical Defense

120

Engine Systems
Avoidance

490

Turning Speed

45 Deg/Sec.

Turning Acceleration

45 Deg/Sec²

Inertial Compensation

100 M/Sec.

Acceleration

8 M/Sec²

Speed

50 M/Sec.

Boost Speed

75 M/Sec.

Boost Cost

0.7 Tyl/LY

FTL Systems
FTL Range

5 LY

FTL Charge

15 Secs.

FTL Cost

30 Tyl/LY

Computer Systems
Power

150

Power Recharge

5/Sec.

Firewall Rating

150

Emitter Rating

150

Dradis Range

2,500 M

Visual Range

250 M

The Rhino is a  assault strike of the Colonial fleet. The Rhino is the tank of the strikes and is best used for getting escorts and lines attention off of weaker targets. Absorbing damage off of other strikes with ease it can also be equipped to handle any situation. Against strikes it can take on three at the same time but with escorts and lines its best to use a group of strikes as you are a bigger target so their weapons can hit you easier.

However, the Rhino is slow and cumbersome, having little evasion. When upgraded, the Rhino can take 5 weapons, but the 5th weapon added will be facing the back. This prevents enemy players from attacking its blind spot, but it does not increase the Rhino's offensive capabilities.

In-game Description[]

"An extremely rugged and heavily armored strike craft, only a small number of Rhinos have so far been discovered by the Colonial Fleet, and bringing them back into service requires a significant investment of time and resources. However, their ability to withstand incredible punishment has already made them highly valued.

As an Assault ship, the Rhino can be equipped with more hull systems than other strike craft, further increasing its toughness and defensive capabilities."

Available Paints[]

  • Default Paint Default
  • Col - Gold Gold
  • Col - Longest Night Longest Night
  • Typhons Paladin Typhon's Paladin (limited edition).

Equipment[]

The Rhino is pre-installed with these systems:

  • General Launcher Icon 2 x HD-70 "Lightning" Light Missile Launcher.

Gallery[]

Tips, Hints and Suggestions[]

  • None.