Merits are a form of "Currency" that appeared in the game on April 15th, 2011. Currently the only way to gather merits are:
- To kill other players in P v P (Player vs Player) combat (they are usually awarded in small amounts for nearly every P v P kill, and a bonus of 450 are given when you turn in the Disrupt Enemy Operations Daily Assignment);
- Force an enemy Outpost to retreat (Outposts give about 40 per player when forced to retreat). You must be with 3,000 metres when the Outpost retreats to gain the award; and
- Destroying the Basestar or the Battlestar Pegasus.
It should be noted that killing enemy NPCs or Drones do not give merits.
Currently, Merits can be used for three things; upgrading the multi-role ships, the purchasing of nuclear weapons, purchasing and upgrading the stealth ship, purxchasing and upgrading the carriers, and renting the Battlestar Pegasus or Secondary Basestar. It should be noted that players are capped at earning 1,000 merits per day (unless a Double Experience event occurs, in which case the cap is raised during the event (usually by 50%), which usually runs for 24 hours).
Merits look like a small pile of documents (as shown below).