Battlestar Galactica Online Wiki
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** [[Balent]], pathway G2-G5-F3-D2.
 
** [[Balent]], pathway G2-G5-F3-D2.
 
** [[Beta Antini]], starts in H8.
 
** [[Beta Antini]], starts in H8.
** Tau Nehmet, H7-G7-G6-F6-F5-E5-E4-D4-C4-A3-B3-C3-D3-D2-E2-F2-G2-jumps out.
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** [[Tau Nehmet]], H7-G7-G6-F6-F5-E5-E4-D4-C4-A3-B3-C3-D3-D2-E2-F2-G2-jumps out.
 
* Level 14 (Medium Freighters):
 
* Level 14 (Medium Freighters):
 
** [[Epsilon Iordiani]], pathway C1-C2-D5-E6-E3. Note the best place to hit is along the C2-D5-E6 leg, beginning in D4 (heading to D5).
 
** [[Epsilon Iordiani]], pathway C1-C2-D5-E6-E3. Note the best place to hit is along the C2-D5-E6 leg, beginning in D4 (heading to D5).

Revision as of 00:29, 10 October 2014

A Freighter is an NPC that exists in the game in a few select sectors. These ships are unarmed transports. They will not attack you, but they are usually guarded by a bevy of NPCs. The level of the NPCs will vary depending on the type of freighter. Of particular note, the NPCs will follow behind the freighter, they do not patrol in front of the freighter. Destroying enemy freighters are a mission among the daily assignments you are assigned. If you're past level 20, this requires you to kill four freighters. Killing a freighter also counts towards your Intercept Enemy Patrols assignment, and thus also to the Supply Allocation assignment.

Further, the Freighter in Distress dynamic mission (often called a FID) requires you to either: (a) Defend a friendly freighters for 10 minutes from attacking enemy NPCs/players whilst they fix their FTL drive; or (b) Destroy an enemy freighter in 10 minutes before it repairs its FTL drive. Completeing these missions counts towards completing your Regional Combat Patrol (RCP)  and RCP - Strategic Victory daily assignments.

Freighter farming

Freighters act as mobile spawn points for the NPCs that defend it. If you put together a wolfpack of ships to take out the initial wave of NPCs, then the continual respawn of NPCs generates a flow of materials and income to each of you. In doing this, you never kill the freighter; you just keep following it and waiting for the NPCs to respawn.

Attacking a freighter

Given that the NPCs patrol behind a freighter, the safest point of approach to attack a freighter is from dead in front of it. Using this attack vector, freighters are particularly vulnerable to long range missile attacks. The guarding NPCs will never respond if you stay well in front of the freighter. It will take a few passes, but you will kill the freighter.

Freighter levels

Light Freighter

LightCylonFreighter

A Light Cylon Freighter stat window

Light Colonial Freighter Icon

A Light Colonial Freighter stat window

This freighter is level 8 with 1000 hit points. It is the easiest of the freighters to kill. The NPCs that follow it are usually level 10 or lower and are also the easiest. Only strike NPCs will be guarding the freighter.


Medium Freighter

MediumCylonFreighter

A Medium Cylon Freighter stat window

Medium Colonial Freighter Icon

A Medium Colonial Freighter stat window

This freighter is level 14 with 1500 hit points. It is escorted by a number of strikes and escorts, usually in the level 11 to 14 range. Destroying it is worth 600 experience points.


Heavy Freighter

HeavyCylonFreighter

A Heavy Cylon Freighter stat window

Heavy Colonial Freighter Icon

A Heavy Colonial Freighter stat window

This freighter is level 20. It is escorted by strikes, escorts and lines, usually in the level 16-19 range (strikles are usually level 19, lines are level 16). Destroying it is worth 1000 experience.

Systems with Cylon Freighters

  • Level 8 (Light Freighters):
  • Level 14 (Medium Freighters):
    • Epsilon Iordiani, pathway C1-C2-D5-E6-E3. Note the best place to hit is along the C2-D5-E6 leg, beginning in D4 (heading to D5).
    • Spectris, pathway A7-C7-D4-D3-B3-B4.
    • Wegelin, pathway starts in H8 moves towards A3 then possibly G3 then back to H3.
    • Zeidan.
  • Level 20 (Heavy Freighters):
    • Abalon.
    • Beta Pleiadis, pathway G2-E6-C6-C3-F2. Note that as the freighter crosses from C3 to F2, it and its escorts will be engaged by a level 20 heavy weapons platform.
    • Calibaan, pathway B8-A7-C6.
    • Geirrod, pathway D1-F1-H2-F3.
    • Muspell.
    • 82 Tenland, pathway H8-E6-H6.

Systems with Colonial Freighters

When a freighter dies

When a freighter dies, the NPCs patrolling behind it will jump out of the sector, effectively disappearing a relatively short time after the freighter is killed. Freighters respawn 10 minutes after they are destroyed.