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ā | {{Template:Ship Infobox |
+ | {{Template:Cylon Ship Infobox |
+ | |Level Requirement = Starter Ship |
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ā | |cubit cost = |
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+ | |Purchase Cost = n/a |
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ā | |tylum cost = Free at start of game |
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+ | |Class = [[Strike Ships|Strike]] |
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ā | |min. level = 1 |
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ā | | |
+ | |Role = [[Interceptor Class]] |
ā | | |
+ | |Weapon = 3 |
ā | | |
+ | |Hull = 2 |
ā | | |
+ | |Engine = 4 |
+ | |Computer = 2|Hull Points = 450 |
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ā | |computers = 2 |
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ā | | |
+ | |Hull Recovery = 2.5/Sec |
+ | |Durability = [[File:Mini Titanium Icon.png]] 4,500 |
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ā | |hull recovery = 2.25/sec. |
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ā | | |
+ | |Armor = 5 |
ā | | |
+ | |Critical Defense = 80 |
ā | | |
+ | |Avoidance = 510 |
+ | |Turning Speed = 52 Deg/Sec |
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ā | |turn rate = 50 |
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+ | |Turning Acceleration = 55 Deg/SecĀ² |
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ā | |torque = 55 |
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ā | | |
+ | |Acceleration = 13.5 M/SecĀ² |
ā | | |
+ | |Speed = 55 M/Sec |
ā | | |
+ | |Boost Speed = 90 M/Sec |
ā | | |
+ | |Boost Cost = 0.5 Tyl/Sec |
ā | | |
+ | |FTL Range = 4.5 LY |
ā | | |
+ | |FTL Charge = 15 Sec |
ā | | |
+ | |FTL Cost = 20 Tyl/LY |
ā | | |
+ | |Power = 100 |
ā | | |
+ | |Power Recharge = 5/Sec |
+ | |Emitter Rating = 100 |
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ā | |firewall = 50 |
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+ | |Firewall Rating = 100 |
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ā | |dradis range = 2000|image = [[File:250px-Raider.png]] |
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+ | |Dradis Range = 2,000 M |
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ā | |System image = [[File:275px-Raiderbgo.png]] |
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+ | |Slot Image = [[File:275px-Raiderbgo.png]]|FTL Threat Charge = 60 Sec|Visual Range = 200 M|Ship = Cylon Raider|Image = [[File:Cylon Raider No 2.png|250px]]|Inertial Compensation = 175 M/Sec|Counterpart = [[Viper Mark II]] |
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ā | |System Image = [[File:275px-Raiderbgo.png]]|Armor = 5 |
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+ | |Advanced = [[Advanced Cylon Raider]]}} |
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ā | + | The '''Cylon Raider''' is the basic Strike [[Interceptor Class|Interceptor]] of the [[Cylon]] fleet. It's sleek design means it can speed past nearly all enemy ships and hunt down slower ships as well as dodge bullets in firefights. The Raider's purpose is anti-strike, anti-missile and, in some cases, anti-[[Escort Ships|escort]]. In small groups, Raiders can take down some [[Line Ships]] or do massive damage whilst others hold its attention with a bit of luck and skilled pilots. With 4 engine slotsĀ the Raider can become even faster, catching up to slower targets with ease, never allowing an enemy to escape. The Raider also comes with high avoidance so lines are extremely ineffective against it. Think carefully before taking oneĀ a lineĀ your own though, as its high health and damage means you're mincemeat if it has missiles or accuracy-enhancing rounds, unless you're a skilled pilot and are able to shoot them down. If you have not advanced your Raider yet, it isĀ almost compulsory to travel in a squadron, as if you do not and you meet an enemy player, you'll be gone in a matter of seconds. It sometimes looks scary, but it can be easily destroyed. |
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ā | Do not use |
+ | Do not use an un-advanced Raider for P v P battles, as it only has 3 weapons. If you really want to, choose an enemy player who's level is lower than your own. |
ā | The Raider is the mandatoryĀ |
+ | The Raider is the mandatoryĀ starter ship for Cylons ( you used to be able to choose it or the [[Cylon Heavy Raider]]). |
⚫ | |||
+ | <p style="text-align: left;">''"Sleek and deadly, the Raider is the primary Interceptor of the Cylon fleet, designed to use its speed and agility to perform rapid strikes and chase down slower, less maneuverable targets. Like all Cylon vessels, it is a biomechanical construct commanded by a 'pilot mind' that literally becomes the ship.<br />As an Interceptor, the Raider can be equipped with more engine systems than other strike craft, increasing its already impressive performance."''</p> |
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ā | The Cylon Raider's Colonial counterpart is the Colonial [[Viper MK II]]. |
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+ | ==Equipment== |
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ā | With the release of the stealth ship in update 41, the Raider has had an increase to its flank and boost speeds as it is one of the few ships with speeds high enough to be able to catch a stealth ship. |
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+ | <p style="text-align: left;">The Basic Raider originally came pre-loaded with the following equipment:</p> |
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+ | *Weapons: |
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+ | ::[[File:General_Cannon_Icon.png]] 2x Type A 'Aggressor' Light Autocannons |
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+ | *Computers: |
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+ | ::[[File:Scanner_Icon.png]] 1x Mineral Analysis Cluster |
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+ | ::[[File:Autopilot_Icon.png]] 1x Autopilot Cluster. |
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+ | <p style="text-align: left;">The starter equipment was changed with [[Update 39|Game Update 39]], the Raider '''<u>now</u>''' comes pre-loaded with:</p> |
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+ | *Weapons: |
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⚫ | |||
+ | ::[[File:General_Cannon_Icon.png]] 2x Type A 'Aggressor' Light Autocannons |
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ā | ''"Sleek and deadly, the raider is the primary interceptor of the Cylon fleet. Designed to use its speed and agility to perform rapid strikes and chase down slower, less maneuverable targets.'' |
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+ | ::[[File:General_Launcher_Icon.png]] 1x Type B1 'Stalker' Light Missile Launcher |
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+ | *Hulls: |
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+ | ::[[File:Hull_Icon.png]] 2x Strike Hull Plating |
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+ | *Computers: |
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+ | ::[[File:Weapon_Buff_Icon.png]] 1x 'Echidna EX' Combat Cluster |
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+ | ::[[File:Avoidance_Debuff_Icon.png]] 1x 'Scylla' Viral Cluster |
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+ | *Engines: |
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+ | ::[[File:Gyro_Icon.png]] 2x Light Gyro-Stabilization |
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+ | ::[[File:RCS_Icon.png]] 2x Light RCS Ducting |
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+ | *Player Hold: |
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+ | ::[[File:Mining_Cannon_Icon.png]] 2x 'Gouger' Light Mining Cannons |
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+ | ::[[File:Scanner_Icon.png]] 1x Mineral Analysis Cluster. |
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+ | ==[[File:Paint Icon.png]] Available Paints== |
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ā | ''As an Interceptor, the Raider can be equipped with more engine systems than other strike craft, increasing its already impressive performance."'' |
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+ | *Ashlen Talon |
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ā | ====Skins==== |
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+ | *[[File:Raider - Blue Jag.png]] Blue Jag |
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ā | * Syfy - FREE |
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+ | *[[File:Raider - Dark Camo.png]] Dark Camo |
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+ | *[[File:Default Paint.png]] Default |
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+ | *[[File:Raider - Frost Jag.png]] Frost Jag |
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+ | *[[File:Cyl - Gold.png]] Gold |
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+ | *[[File:Raider - Grey Hex.png]] Grey Hex |
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+ | *[[File:Raider - Hornet Jag.png]] Hornet Jag |
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+ | *[[File:Cyl - Longest Night.png]] Longest Night |
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+ | *[[File:Raider - Red Stream.png]] Red Stream |
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+ | *[[File:Raider - Syfy.png]] Syfy |
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+ | ==Gallery== |
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ā | * Longest Night - 6,000 Cubits |
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⚫ | |||
ā | * Hornet Jag - 2,000 Cubits |
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+ | Raider1.jpg |
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ā | * Red Stream - 20,000 Tylium |
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+ | Cylon Raider No 2.png |
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ā | * Dark Camo - 3,000 Cubits |
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+ | Cylon Raider No 4.png |
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ā | * Frost Jag - 3,000 Cubits |
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+ | Cylon Raider No 3.png |
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ā | * Gold - 6,000 Cubits |
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+ | Cylon Raider No 1.png |
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ā | * Blue Jag - 3,000 Cubits |
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⚫ | |||
ā | * Grey Hex - 5,000 Cubits |
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ā | ===Pre-installed Systems=== |
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ā | When bought or given at the start of game, the Raider is automaticly installed with: |
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ā | *Autopilot Cluster(Starter ship only) |
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ā | *Mineral Analysis Cluster(Starter ship only) |
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ā | *Type A "Aggressor" Light autocannon x2 |
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⚫ | |||
ā | 275px-Advanced Raider slots.png |
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ā | 250px-Advanced Raider.png |
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ā | raider.png|Raider Views |
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⚫ | |||
+ | |||
ā | {{ShipBoxCyl}} |
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+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | |||
+ | ==Tips, Hints and Suggestions== |
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+ | None. |
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+ | |||
+ | {{Template:Ships}} |
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[[Category:Cylon Strike Ships]] |
[[Category:Cylon Strike Ships]] |
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[[Category:Cylon Ships]] |
[[Category:Cylon Ships]] |
Revision as of 09:11, 14 October 2017
The Cylon Raider is the basic Strike Interceptor of the Cylon fleet. It's sleek design means it can speed past nearly all enemy ships and hunt down slower ships as well as dodge bullets in firefights. The Raider's purpose is anti-strike, anti-missile and, in some cases, anti-escort. In small groups, Raiders can take down some Line Ships or do massive damage whilst others hold its attention with a bit of luck and skilled pilots. With 4 engine slots the Raider can become even faster, catching up to slower targets with ease, never allowing an enemy to escape. The Raider also comes with high avoidance so lines are extremely ineffective against it. Think carefully before taking one a line your own though, as its high health and damage means you're mincemeat if it has missiles or accuracy-enhancing rounds, unless you're a skilled pilot and are able to shoot them down. If you have not advanced your Raider yet, it is almost compulsory to travel in a squadron, as if you do not and you meet an enemy player, you'll be gone in a matter of seconds. It sometimes looks scary, but it can be easily destroyed.
Do not use an un-advanced Raider for P v P battles, as it only has 3 weapons. If you really want to, choose an enemy player who's level is lower than your own.
The Raider is the mandatory starter ship for Cylons ( you used to be able to choose it or the Cylon Heavy Raider).
In-game Description
"Sleek and deadly, the Raider is the primary Interceptor of the Cylon fleet, designed to use its speed and agility to perform rapid strikes and chase down slower, less maneuverable targets. Like all Cylon vessels, it is a biomechanical construct commanded by a 'pilot mind' that literally becomes the ship.
As an Interceptor, the Raider can be equipped with more engine systems than other strike craft, increasing its already impressive performance."
Equipment
The Basic Raider originally came pre-loaded with the following equipment:
- Weapons:
- Computers:
The starter equipment was changed with Game Update 39, the Raider now comes pre-loaded with:
- Weapons:
- Hulls:
- Computers:
- Engines:
- Player Hold:
Available Paints
- Ashlen Talon
- Blue Jag
- Dark Camo
- Default
- Frost Jag
- Gold
- Grey Hex
- Hornet Jag
- Longest Night
- Red Stream
- Syfy
Gallery
Tips, Hints and Suggestions
None.
Ships |
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