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Banshee
Banshee No 02
Ship Information
Level Requirement

10

Purchase Cost

Mini Tylium Icon 600,000 tylium

Class

Strike

Role

Interceptor Class

Equipment Slots
251px-Banshee1
Weapon

4

Hull

2

Engine

4

Computer

2

Hull Systems
Hull Points

1,400

Hull Recovery

7.8/Sec.

Durability

Mini Titanium Icon 14,000

Armor

25

Critical Defense

80

Engine Systems
Avoidance

265

Turning Speed

25 Deg/Sec.

Turning Acceleration

22.5 Deg/Sec²

Inertial Compensation

50 M/Sec.

Acceleration

5 M/Sec²

Speed

40 M/Sec.

Boost Speed

60 M/Sec.

Boost Cost

1.5 Tyl/Sec.

FTL Systems
FTL Range

6.75 LY

FTL Charge

20 Secs.

FTL Cost

80 Tyl/LY

Computer Systems
Power

200

Power Recharge

10/Sec.

Firewall Rating

100

Emitter Rating

100

Dradis Range

2,500 M

Visual Range

250 M

The Banshee is the interceptor Escort-class ship for the Cylon faction. It costs only 600,000 tylium to purchase, it's almost a giveaway (taking into consideration that by the time the player is level 10, they should have more than sufficient supply to buy a Banshee twice if you didn't spend anything). It's sleek, sexy, and streamline design makes it a rather difficult target to hit, especially from Line ships, despite their greater firepower, this smaller Escort ship is maneuverable and swift enough to get under a Line's defenses and whittle away at its foes. Even though the Banshee has blind spots much like other large ships, which a professional pilot of a Strike Ship can exploit, it is flexible and has a turn rate that's sharp enough to almost be able to match a Strike craft's, ensuring any Strike that wants to tangle with a Banshee isn't going to fly away unharmed. As the Banshee is the interceptor class of the Escorts, it only has 2 computer slots and 2 hull slots as most of its space is taken up by the 4 engine slots. Therefore it is not a choice for those who prefer tinkering with electronic warfare, or those who like to take on 3 opponents at once. If any opposing pilot has high-level weaponry, they can easily rip the hull off the Banshee. If you have not advanced your Banshee yet, it is best not to fly alone, perhaps with another Wraith, Spectre, Liche or even an experienced Strike pilot will ensure your survival.

However, thanks to its 4 engine slots, it has speed that can match a Strike, therefore it can dive straight into battle with an enemy Line or Escort and escape mostly unharmed.

A Banshee pilot has to be quick thinking and be able to strategize as well as navigate about in a battle quickly in order to fully utilize the ships speed and maneuverability to its fullest potential. They must also be cautious not to sustain too much damage due to the ships weak armor, lower hit points (compared to other escorts) and lack of computer systems. However, with good reflexes and command ability, the Banshee is an invaluable asset to any fleet. Just treat your Banshee with love and respect.

The Banshee's Colonial counterpart is the Scythe.

This ship can be upgraded/advanced. See also the Advanced Banshee.

In-game Description

"The first of three abandoned escort designs that the Cylon Fleet has so far managed to recover and return to active status. The banshee is a fast attack ship built for speed and maneuverability. Capable of supporting friendly strike craft or rapid response to enemy attacks.

As an interceptor, the Banshee can be equipped with more engine systems than other escorts, increasing its already impressive performance."

Equipment

The Banshee comes pre-installed with the following systems:

  • 3 x Type C(S) "Conquerer" Medium Cannon Battery.

Available Paints

  • Dark Camo.
  • Gold.
  • Longest Night.

Gallery









Template:ShipBoxCyl

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