m (Updated stats following changes brought in with Game Update 46) |
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+ | {{Template:Colonial_Ship_Infobox |
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− | {{Ship_Infobox_col |
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+ | |Level Requirement = 20 |
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+ | |Computer = 5 |
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+ | |Durability = [[File:Mini Titanium Icon.png]] 70,000 |
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+ | |Critical Defense = 100 |
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+ | |Avoidance = 50 |
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+ | |Turning Speed = 9 Deg/Sec. |
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+ | |Acceleration = 2 M/Sec² |
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+ | |Speed = 27.5 M/Sec. |
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+ | |Boost Speed = 42.5 M/Sec. |
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+ | |Boost Cost = 5.4 Tyl/Sec. |
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+ | |FTL Cost = 250 Tyl/LY |
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+ | |Firewall Rating = 200 |
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+ | |Turning Acceleration = 9 Deg/Sec²|Emitter Rating = 200 |
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+ | |Visual Range = 1,000 M|Purchase Cost = [[File:Mini Cubit Icon.png]] 60,000 cubits |
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+ | |Class = [[Line Ships|Line]] |
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+ | |Counterpart = [[Advanced Hel]] |
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+ | |Inertial Compensation = 50 M/Sec.|Hull Points = 4,550 |
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+ | |Hull Recovery = 35/Sec. |
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+ | |Power Recharge = 30/Sec. |
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+ | |Dradis Range = 4,000 M}} |
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+ | The '''Advanced Vanir''' is the upgraded (i.e. advanced) version of the [[Vanir]]. With its unique design, this is the third [[Line Ships|line ship]] you can choose when you reach level 20. It is a [[Command Class|command vessel]], so it should be used as a mobile base of operations. The advanced version requires 60,000 cubits, which gains it: 2 weapons slots; 1 computer slot; 1,050 hull points; 15.6 per second to hull recovery; 35,000 to durability; 250 to power; and 2 per second to power recovery. With five computer slots available the Advanced Vanir can be vital tide-changer in some small skirmishes. |
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+ | The Advanced Vanir can also be used as a missile ship as it can also have systems which improve the power supply even further, and after game update 46, it has the most base power available out of any line ship, advanced or not and the equal highest power regeneration rate. Unlike it's escort equivalent the [[Advanced Glaive]], the Advanced Vanir does not gain an additional hull slot - it retains the two hull slots from the unadvanced version. |
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− | |cubit cost = 60,000 |
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− | |merit cost = |
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− | |min. level = 20 |
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− | |computers = 5 |
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− | |hull points = 4,550 |
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− | |hull recovery = 35 |
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− | |durability = 70,000 |
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− | |crit defense = 100 |
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− | |avoidance = 50 |
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− | |turn rate = 9 |
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− | |acceleration = 2 |
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− | |flank speed = 27.5 |
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− | |boost speed = 42.5 |
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− | |boost cost = 5.4 tyl. |
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− | |ftl cost = 250 |
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− | |power recharge = 30 |
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− | |firewall = 200 |
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− | |System Image = [[File:Adv.Vanir Equipment window.png|250px]]|turning acceleration = 9|emitter = 200 |
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− | |visual range = 1,000 m}}The '''Advanced Vanir''', with its unique design is the third [[Liners|line]] ship you can choose when you reach level 20. It is a [[Command Class|command vessel]], so it should be used as a mobile base of operations. With up to five command systems the Advanced Vanir can be vital tide-changer in some small skirmishes. The advanced version requires 60,000 cubits, giving more weapons, another computer slot and more power. The Advanced Vanir can also be used as a missile ship as it can also have systems which improve the power supply even furthery, and after game update 46, it has the most power out of any line ship, advanced or not without them. |
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− | The Cylon equivalent of this ship is the [[Advanced Hel]]. |
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''"A Reclaimed Vanir that has Undergone additional repairs and a more comprehensive refit, replacing older components, fully integrating modern colonial fire control and electronic management systems. Such work requires extensive research but results in a Tougher, more powerful ship.'' |
''"A Reclaimed Vanir that has Undergone additional repairs and a more comprehensive refit, replacing older components, fully integrating modern colonial fire control and electronic management systems. Such work requires extensive research but results in a Tougher, more powerful ship.'' |
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− | ''The Advanced Vanir's hull is stronger and more durable than the standard version, and it can mount additional weapon and computer systems.'' |
+ | ''The Advanced Vanir's hull is stronger and more durable than the standard version, and it can mount additional weapon and computer systems.'' |
+ | ''Role Bonus - Command: -200 to power cost for FTL Transponders.''" |
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+ | ==[[File:Paint Icon.png]] Available Paints== |
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+ | *[[File:Apollon's Twilight Paint Image.png]] Apollon's Twilight (this was a limited edition) |
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+ | *[[File:Vanir - Classic.png]] Classic Vanir |
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+ | *[[File:Default Paint.png]] Default |
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+ | *[[File:Typhons Guardian Paint.png]] Typhon's Guardian (this was a limited edition). |
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+ | ==Gallery== |
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<gallery> |
<gallery> |
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+ | Vanir No 08.png |
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− | 778.png|A fully Operational Advanced Vanir |
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+ | Vanir No 07.png |
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− | Adv.Vanir Equipment window.png|The Adv. Vanir has 8 weapons, 5 Computers, 2 hull slots, and 2 engine slots. |
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+ | Vanir No 06.png |
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− | Adv.vanir.png|The Advanced Vanir as it appeared in the Delta Canopis ship requisition menu. |
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+ | Vanir No 05.png |
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− | Vanir New Model Top Shot.png|Current model of the Vanir (top view) |
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+ | Vanir No 04.png |
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+ | Vanir No 03.png |
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+ | Vanir No 02.png |
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+ | Vanir No 01.png |
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</gallery> |
</gallery> |
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+ | ==Tips, Hints and Suggestions== |
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+ | *None. |
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+ | {{Ships}} |
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− | |||
− | {{ShipBox}} |
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[[Category:Colonial]] |
[[Category:Colonial]] |
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[[Category:Colonial Ships]] |
[[Category:Colonial Ships]] |
Latest revision as of 00:41, 7 December 2016
The Advanced Vanir is the upgraded (i.e. advanced) version of the Vanir. With its unique design, this is the third line ship you can choose when you reach level 20. It is a command vessel, so it should be used as a mobile base of operations. The advanced version requires 60,000 cubits, which gains it: 2 weapons slots; 1 computer slot; 1,050 hull points; 15.6 per second to hull recovery; 35,000 to durability; 250 to power; and 2 per second to power recovery. With five computer slots available the Advanced Vanir can be vital tide-changer in some small skirmishes.
The Advanced Vanir can also be used as a missile ship as it can also have systems which improve the power supply even further, and after game update 46, it has the most base power available out of any line ship, advanced or not and the equal highest power regeneration rate. Unlike it's escort equivalent the Advanced Glaive, the Advanced Vanir does not gain an additional hull slot - it retains the two hull slots from the unadvanced version.
In-game description[]
"A Reclaimed Vanir that has Undergone additional repairs and a more comprehensive refit, replacing older components, fully integrating modern colonial fire control and electronic management systems. Such work requires extensive research but results in a Tougher, more powerful ship.
The Advanced Vanir's hull is stronger and more durable than the standard version, and it can mount additional weapon and computer systems.
Role Bonus - Command: -200 to power cost for FTL Transponders."
Available Paints[]
- Apollon's Twilight (this was a limited edition)
- Classic Vanir
- Default
- Typhon's Guardian (this was a limited edition).
Gallery[]
Tips, Hints and Suggestions[]
- None.
Ships |
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